
Resonant Fracture
Marks a target on a full-strength melee hit. Target movement charges the mark; the next full-strength hit detonates it for bonus damage.
Open documentation →
Warden's Wrath
Stores wrath when the wearer is damaged, then releases it as bonus melee damage against the attacker.
Open documentation →
Deep Listener
While a sword with Deep Listener is held in the main hand, privately signals the nearest valid moving living entity through sculk particles and directional sound.
Open documentation →
Resonant Excavation
Signals when stone-like blocks are mined near hidden ore without exposing ore positions like an X-ray.
Open documentation →
Echoquake
Landing after a significant fall releases a sculk shockwave that pushes nearby living entities away.
Open documentation →
Deep Current
Draws nearby mined items and experience toward you through a steady sculk current. Higher levels increase its reach and pull.
Open documentation →
Seismic Thread
Sustained mining through natural geology builds a seismic rhythm, briefly increasing mining speed. Higher levels strengthen the rhythm.
Open documentation →
Pressure Sense
Warns of nearby lava, water and open cavities through directional sculk vibrations. Higher levels increase detection range.
Open documentation →
Echo Streak
Consecutive kills against the same type of creature build an Echo Streak, increasing the experience they drop. The streak resets when a different creature is killed or too much time passes.
Open documentation →