Official Wiki · v1.1.0

FAQ

Quick answers about installation, recipes, mechanics, compatibility and permissions.

Is this an official addon?

No. Sculk-Infused Netherite is an unofficial addon-style mod and is not affiliated with Mojang Studios, Microsoft, or the creators of the mods it integrates with.

Which Minecraft version is supported?

The current release is made for Minecraft 1.21.1 on NeoForge.

What mods are required?

Advanced Netherite, Deeper and Darker, and Accessories are required. JEI and Enchanting Infuser are optional integrations.

Is JEI required?

No. JEI is optional, but it is strongly recommended because it can show the custom Sculk Workbench recipes in-game.

Where should I start?

Craft the Sculk Workbench and create Sculk-Infused equipment first. In v1.1.0, each of the nine supported gear pieces can then progress through 15 Infusion Levels, with Stabilization milestones at Levels 5, 10 and 15.

What is the Infusion System?

It is the v1.1.0 equipment progression system. Each Sculk-Infused weapon, tool and armor piece has 15 cumulative ability unlocks, for 135 abilities across all nine gear pieces.

What is Stabilization?

Stabilization is performed in the Sculk Workbench at the Level 5, 10 and 15 milestones. It requires the gear, an intact Sonic Aegis and an Infusion Vessel with enough Stored Infusion. The Aegis and Vessel are retained.

How do I get Stored Infusion?

Carry an Infusion Vessel and take part in supported Deep Dark activities. Sources include hostile Deep Dark kills, Warden encounters, natural Sculk Shrieker activity and absorbing a real Warden Sonic Boom with the Sonic Aegis.

Can gear from an older world use Infusion?

Yes. Existing Sculk-Infused equipment can begin progressing through the v1.1.0 Infusion System while remaining the same item stack.

Which Accessories version was tested?

The v1.1.0 release was tested with Accessories 1.1.0-beta.53+1.21.1. The mod requires that version or newer within its declared dependency range.

Is the mod meant to be overpowered?

It is designed as late-game progression. The strongest effects are gated behind required dependency content, Infusion Levels, three Stabilizations and specialized equipment progression rather than being granted immediately.

Where can I check recipes?

Use the Recipes page on this wiki for a visual reference. If JEI is installed, you can also view the custom Sculk Workbench recipes in-game.

Why can’t I craft an item?

Check that you are on the supported Minecraft and NeoForge versions, that all required dependencies are installed, and that you are using the correct crafting station. The Recipes page shows the required layout for each item.

Can I use it in a modpack?

The project license does not grant modpack redistribution by default. Ask for permission or follow any separately published distribution policy before redistributing the mod in a pack.

Does the sword shoot sonic booms?

No 💀. The sword is a powerful melee weapon, but Warden sonic booms are still Warden business.

Can the Sonic Aegis block every kind of damage?

No. When held in the offhand, it is specifically designed to absorb one real Warden sonic boom. In Survival it then becomes a Cracked Sonic Aegis.

Does a Cracked Sonic Aegis still protect me?

No. Restore it in the Sculk Workbench with an Echo Shard before relying on it again.

Can the Warden Ring last forever?

Not in Survival or Adventure. It slowly loses durability while equipped. Creative and Spectator mode do not consume its durability.

Can I enchant the Warden Ring?

No. Normal enchanting is intentionally blocked for the Warden Ring.

Can the Quieting Sigil remove any Warden warning?

It lowers the current warning level by exactly one when the conditions are met. It does not work if a living Warden is already within 64 blocks.

Does the Vibration Decoy create real vibrations?

Yes. Its pulses emit real vanilla vibration game events, so it is more than a visual particle trick.