
Weapon · 15 Infusion Levels
Sculk-Infused Diamond Netherite Sword
Combat memory, target echoes, movement and linked vibration effects.
Level 5 · Lingering EchoLevel 10 · Echo ShiftLevel 15 · Abyssal Chorus
Stats
Durability4000
Mining speed45
Attack modifier+13
Attack speed modifier-2.0
Enchantability22
RarityEpic
Infusion progression — Level 1–15
Abilities are cumulative. Stabilization is required at Levels 5, 10 and 15 as described on the Infusion System page.
| Level | Ability | Type | What it does |
|---|---|---|---|
| 1 | Echo Trace | Passive | A successful strike attunes the blade to its target for a short time. The creature releases recurring sculk echoes that briefly reveal its position. Striking another creature replaces the current trace. Synergy: Deep Listener extends the trace and increases the frequency of its vibration pulses. Controls: Passive — activated by direct sword hits. |
| 2 | Reverberant Guard | Passive | When the creature bound to Echo Trace attacks its wielder, the sword predicts the incoming vibration and reduces part of the damage. The prediction consumes the current Echo Trace and then enters a short cooldown. Synergy: Deep Listener improves damage reduction and shortens the prediction cooldown. Controls: Passive — triggers when the current Echo Trace target damages you. |
| 3 | Vibration Arc | Combat | Landing a critical strike against a creature that was already Echo Traced releases part of the impact as a vibration arc. The arc searches for a nearby hostile creature and transfers a portion of the original damage. Synergy: Deep Listener increases target acquisition range. Resonant Fracture increases transferred damage. Controls: Passive — critical hit an already Echo Traced target. |
| 4 | Grave Resonance | Combat | A creature killed directly with the sword leaves a temporary resonance at its death position. After a short delay the echo collapses inward, pulling nearby hostile creatures toward it and briefly slowing them. Synergy: Deep Listener expands the affected area and lingering disruption. Resonant Fracture strengthens the inward pull. Controls: Passive — triggered by direct sword kills. |
| 5 First Stabilization | Lingering Echo | Combat | After the First Stabilization, successful attacks leave a vibration imprint at the recorded impact position. The echo bursts after a short delay. A creature that moves away quickly enough can escape the main burst, while nearby hostile creatures may also be struck. Synergy: Deep Listener stabilizes the echo's timing and area. Resonant Fracture strengthens the delayed burst. Controls: Passive — unlocked after the First Stabilization. |
| 6 | Echo Inheritance | Passive | When the current Echo Trace target dies, its remaining vibration signature searches the surrounding area for another hostile creature. If one is found, the dying echo transfers the trace to the nearest valid target. Synergy: Deep Listener increases the inheritance search radius and improves the inherited trace duration. Controls: Passive — triggers when the current Echo Trace target dies. |
| 7 | Resonant Pursuit | Movement | While sprinting toward a visible Echo Traced target, the sword periodically follows the creature's vibration trail and provides a short movement pulse. The effect only activates within a useful pursuit distance and while moving toward the target. Synergy: Deep Listener increases the maximum pursuit distance and strengthens the sword's ability to maintain contact. Controls: Sprint toward a visible Echo Traced target. |
| 8 | Death Memory | Memory | The sword captures the death echo of the last eligible creature killed directly by its wielder. Hostile and peaceful creatures can both be remembered. Players, Ender Dragons and reconstructed echoes cannot become Death Memories. A new eligible kill replaces the previous memory. Synergy: Echoprint later increases the amount of identity preserved inside a Death Memory. Controls: Passive — kill an eligible creature directly with the sword. |
| 9 | Echo Recall | Active | Sneak and right click a block with the sword to reconstruct the creature stored by Death Memory near the wielder. Using a block interaction keeps Echo Recall separate from Echo Shift, which uses the same Sneak + Right Click gesture while aiming into the air. Early reconstructions can destabilize and fail. A successful reconstruction starts both the cooldown and a requirement to claim ten new eligible kills. Reconstructed creatures provide no normal loot or experience. Synergy: Deep Listener increases reconstruction stability. Higher Infusion Levels gradually improve success chance and reduce cooldown. Controls: Sneak + Right Click a block. |
| 10 Deep Stabilization | Echo Shift | Active | After the Deep Stabilization, the sword can shift its wielder forward along a short vibration path. Sneak and right click while aiming into the air. The path is checked for collision and stops before solid obstructions, dangerous lava or the world border. Echo Shift is designed for short combat repositioning rather than unrestricted travel. Synergy: Abyssal Chorus later increases Echo Shift range and reduces its cooldown. Controls: Sneak + Right Click while aiming into the air. |
| 11 | Backecho | Movement | After using Echo Shift, its departure point remains suspended as a temporary return echo. Sneak and right click into the air again during the return window to pull the wielder back to the original position, provided that location is still safe. Synergy: Deep Listener extends the return window. Abyssal Chorus causes the return route to produce another Vibration Wake. Controls: Sneak + Right Click again while aiming into the air during the Backecho window. |
| 12 | Vibration Wake | Movement | The path travelled by Echo Shift remains active as a temporary vibration wake. Hostile creatures entering the trail are briefly revealed and slowed as the wake repeatedly pulses through the area. Synergy: Deep Listener increases wake radius. Echo Nexus later connects the wake directly to Echo Trace. Controls: Passive — created automatically by Echo Shift. |
| 13 | Echoprint | Memory | Death Memory gains higher reconstruction fidelity without copying unsafe full entity data. Echo Recall can preserve age state and, at higher fidelity, selected mob identity such as handedness. Recall safety rules still reject Wardens, bosses, tamed or managed entities and reconstructed echoes. Synergy: Deep Listener can raise reconstruction fidelity further while the Recall safety rules remain in force. Controls: Passive — refines Death Memory and Echo Recall. |
| 14 | Echo Nexus | Synergy | Compatible effects such as Grave Resonance, Lingering Echo and Vibration Wake can feed Echo Trace, letting earlier defensive, combat and pursuit abilities react to the same connected network instead of operating in isolation. Synergy: Abyssal Chorus turns a successful Backecho into one further controlled extension of this network. Controls: Passive — connects compatible sword Infusion abilities. |
| 15 Harmonic Stabilization | Abyssal Chorus | Synergy | The Harmonic Stabilization brings the sword's connected echo network into chorus. A successful Backecho can create one additional Vibration Wake along its return path, with a 12-second internal cooldown so the wake cannot chain indefinitely. Existing late-game echo refinements remain active alongside the capstone. Synergy: Echo Shift creates the route, Backecho closes it, Vibration Wake carries it and Echo Nexus links the resulting vibration network. Controls: Passive — triggers from a successful Backecho while Vibration Wake is unlocked. |
Obtaining the base item
Sculk Workbench
Warden Upgrade Smithing Template
Advanced Netherite Diamond Sword
Reinforced Echo Shard→
Sculk-Infused Diamond Netherite SwordNotes
- Fire resistant.
- Repair tag accepts Advanced Netherite Diamond Ingot and Deeper and Darker Reinforced Echo Shard.
