
Utility · Rare
Vibration Decoy
A throwable decoy that produces real vanilla vibration events at its impact point.
Behavior
- Thrown as a custom-looking snowball projectile.
- On impact it emits a PROJECTILE_LAND game event with no source entity.
- Produces four pulses: impact, +2 seconds, +4 seconds and +6 seconds.
- Each pulse has sculk particles and sensor-like audio feedback.
- Throw cooldown: 3 seconds.
- Consumed on throw outside Creative.
Obtaining
Sculk Workbench
Echo Shard
SnowballLeave empty
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4 × Vibration Decoy